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Consumer Goods
Global Gamepad Market Research Report 2022(Status and Outlook)
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Report Overview:
A gamepad (also called joypad or controller), is a type of game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles.
Global Gamepad key players include Microsoft, BETOP, Logitech, SONY, Thrustmaster, etc. Global top five manufacturers hold a share about 35%.
China is the largest market, with a share about 30%, followed by North America and Europe, both have a share over 50 percent.
In terms of product, Wired Gamepad is the largest segment, with a share over 75%. And in terms of application, the largest application is PC, followed by Smart TV.
The Global Gamepad Market Size was estimated at USD 653.72 million in 2021 and is projected to reach USD 872.41 million by 2028, exhibiting a CAGR of 4.21% during the forecast period.
This report provides a deep insight into the global Gamepad market covering all its essential aspects. This ranges from a macro overview of the market to micro details of the market size, competitive landscape, development trend, niche market, key market drivers and challenges, SWOT analysis, Porter’s five forces analysis, value chain analysis, etc.
The analysis helps the reader to shape the competition within the industries and strategies for the competitive environment to enhance the potential profit. Furthermore, it provides a simple framework for evaluating and accessing the position of the business organization. The report structure also focuses on the competitive landscape of the Global Gamepad Market, this report introduces in detail the market share, market performance, product situation, operation situation, etc. of the main players, which helps the readers in the industry to identify the main competitors and deeply understand the competition pattern of the market.
In a word, this report is a must-read for industry players, investors, researchers, consultants, business strategists, and all those who have any kind of stake or are planning to foray into the Gamepad market in any manner.
Global Gamepad Market: Market Segmentation Analysis
The research report includes specific segments by region (country), manufacturers, Type, and Application. Market segmentation creates subsets of a market based on product type, end-user or application, Geographic, and other factors. By understanding the market segments, the decision-maker can leverage this targeting in the product, sales, and marketing strategies. Market segments can power your product development cycles by informing how you create product offerings for different segments.
Key Company
•Logitech
•SONY
•Microsoft
•Razer
•Mad Catz
•Thrustmaster
•BETOP Rumble
•Speedlink
•Sabrent
•Samsung
Market Segmentation (by Type)
•Wired Gamepad
•Wireless Gamepad
Market Segmentation (by Application)
•PC
•Smartphone
•Smart TV
Geographic Segmentation
• North America (USA, Canada, Mexico)
• Europe (Germany, UK, France, Russia, Italy, Rest of Europe)
• Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Rest of Asia-Pacific)
• South America (Brazil, Argentina, Columbia, Rest of South America)
• The Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria, South Africa, Rest of MEA)
Key Benefits of This Market Research:
• Industry drivers, restraints, and opportunities covered in the study
• Neutral perspective on the market performance
• Recent industry trends and developments
• Competitive landscape & strategies of key players
• Potential & niche segments and regions exhibiting promising growth covered
• Historical, current, and projected market size, in terms of value
• In-depth analysis of the Gamepad Market
• Overview of the regional outlook of the Gamepad Market:
Key Reasons to Buy this Report:
• Access to date statistics compiled by our researchers. These provide you with historical and forecast data, which is analyzed to tell you why your market is set to change
• This enables you to anticipate market changes to remain ahead of your competitors
• You will be able to copy data from the Excel spreadsheet straight into your marketing plans, business presentations, or other strategic documents
• The concise analysis, clear graph, and table format will enable you to pinpoint the information you require quickly
• Provision of market value (USD Billion) data for each segment and sub-segment
• Indicates the region and segment that is expected to witness the fastest growth as well as to dominate the market
• Analysis by geography highlighting the consumption of the product/service in the region as well as indicating the factors that are affecting the market within each region
• Competitive landscape which incorporates the market ranking of the major players, along with new service/product launches, partnerships, business expansions, and acquisitions in the past five years of companies profiled
• Extensive company profiles comprising of company overview, company insights, product benchmarking, and SWOT analysis for the major market players
• The current as well as the future market outlook of the industry concerning recent developments which involve growth opportunities and drivers as well as challenges and restraints of both emerging as well as developed regions
• Includes in-depth analysis of the market from various perspectives through Porter’s five forces analysis
• Provides insight into the market through Value Chain
• Market dynamics scenario, along with growth opportunities of the market in the years to come
• 6-month post-sales analyst support
Customization of the Report
In case of any queries or customization requirements, please connect with our sales team, who will ensure that your requirements are met.
Note: this report may need to undergo a final check or review and this could take about 48 hours.
Chapter Outline:
Chapter 1 mainly introduces the statistical scope of the report, market division standards, and market research methods.
Chapter 2 is an executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the Gamepad Market and its likely evolution in the short to mid-term, and long term.
Chapter 3 makes a detailed analysis of the Market's Competitive Landscape of the market and provides the market share, capacity, output, price, latest development plan, merger, and acquisition information of the main manufacturers in the market.
Chapter 4 is the analysis of the whole market industrial chain, including the upstream and downstream of the industry, as well as Porter's five forces analysis.
Chapter 5 introduces the latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 6 provides the analysis of various market segments according to product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 7 provides the analysis of various market segments according to application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 8 provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 9 introduces the basic situation of the main companies in the market in detail, including product sales revenue, sales volume, price, gross profit margin, market share, product introduction, recent development, etc.
Chapter 10 provides a quantitative analysis of the market size and development potential of each region in the next five years.
Chapter 11 provides a quantitative analysis of the market size and development potential of each market segment (product type and application) in the next five years.
Chapter 12 is the main points and conclusions of the report.
FAQ
- You should buy this report from Xcellent Insights for a better clarity on market scenarios.
- The market report has been prepared using a pragmatic approach to suit your needs.
- We have an extensive library of reports that can help you understand the market landscape and make informed decisions about your business.
- Additionally, the reports are written by experienced analysts who have a deep understanding of the market and the latest trends.
- Besides, customization is a value-added service if you decide to opt.
Table of Content
1 Research Methodology and Statistical Scope
1.1 Market Definition and Statistical Scope of Gamepad
1.2 Key Market Segments
1.2.1 Gamepad Segment by Type
1.2.2 Gamepad Segment by Application
1.3 Methodology & Sources of Information
1.3.1 Research Methodology
1.3.2 Research Process
1.3.3 Market Breakdown and Data Triangulation
1.3.4 Base Year
1.3.5 Report Assumptions & Caveats
2 Gamepad Market Overview
2.1 Global Market Overview
2.1.1 Global Gamepad Market Size (M USD) Estimates and Forecasts (2017-2028)
2.1.2 Global Gamepad Sales Estimates and Forecasts (2017-2028)
2.2 Market Segment Executive Summary
2.3 Global Market Size by Region
3 Gamepad Market Competitive Landscape
3.1 Global Gamepad Sales by Manufacturers (2017-2022)
3.2 Global Gamepad Revenue Market Share by Manufacturers (2017-2022)
3.3 Gamepad Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.4 Global Gamepad Average Price by Manufacturers (2017-2022)
3.5 Manufacturers Gamepad Sales Sites, Area Served, Product Type
3.6 Gamepad Market Competitive Situation and Trends
3.6.1 Gamepad Market Concentration Rate
3.6.2 Global 5 and 10 Largest Gamepad Players Market Share by Revenue
3.6.3 Mergers & Acquisitions, Expansion
4 Gamepad Industry Chain Analysis
4.1 Gamepad Industry Chain Analysis
4.2 Market Overview and Market Concentration Analysis of Key Raw Materials
4.3 Midstream Market Analysis
4.4 Downstream Customer Analysis
5 The Development and Dynamics of Gamepad Market
5.1 Key Development Trends
5.2 Driving Factors
5.3 Market Challenges
5.4 Market Restraints
5.5 Industry News
5.5.1 New Product Developments
5.5.2 Mergers & Acquisitions
5.5.3 Expansions
5.5.4 Collaboration/Supply Contracts
5.6 Industry Policies
6 Gamepad Market Segmentation by Type
6.1 Evaluation Matrix of Segment Market Development Potential (Type)
6.2 Global Gamepad Sales Market Share by Type (2017-2022)
6.3 Global Gamepad Market Size Market Share by Type (2017-2022)
6.4 Global Gamepad Price by Type (2017-2022)
7 Gamepad Market Segmentation by Application
7.1 Evaluation Matrix of Segment Market Development Potential (Application)
7.2 Global Gamepad Market Sales by Application (2017-2022)
7.3 Global Gamepad Market Size (M USD) by Application (2017-2022)
7.4 Global Gamepad Sales Growth Rate by Application (2017-2022)
8 Gamepad Market Segmentation by Region
8.1 Global Gamepad Sales by Region
8.1.1 Global Gamepad Sales by Region
8.1.2 Global Gamepad Sales Market Share by Region
8.2 North America
8.2.1 North America Gamepad Sales by Country
8.2.2 U.S.
8.2.3 Canada
8.2.4 Mexico
8.3 Europe
8.3.1 Europe Gamepad Sales by Country
8.3.2 Germany
8.3.3 France
8.3.4 U.K.
8.3.5 Italy
8.3.6 Russia
8.4 Asia Pacific
8.4.1 Asia Pacific Gamepad Sales by Region
8.4.2 China
8.4.3 Japan
8.4.4 South Korea
8.4.5 India
8.4.6 Southeast Asia
8.5 South America
8.5.1 South America Gamepad Sales by Country
8.5.2 Brazil
8.5.3 Argentina
8.5.4 Columbia
8.6 Middle East and Africa
8.6.1 Middle East and Africa Gamepad Sales by Region
8.6.2 Saudi Arabia
8.6.3 UAE
8.6.4 Egypt
8.6.5 Nigeria
8.6.6 South Africa
9 Key Companies Profiled
9.1 Logitech
9.1.1 Logitech Gamepad Basic Information
9.1.2 Logitech Gamepad Product Overview
9.1.3 Logitech Gamepad Product Market Performance
9.1.4 Logitech Business Overview
9.1.5 Logitech Gamepad SWOT Analysis
9.1.6 Logitech Recent Developments
9.2 SONY
9.2.1 SONY Gamepad Basic Information
9.2.2 SONY Gamepad Product Overview
9.2.3 SONY Gamepad Product Market Performance
9.2.4 SONY Business Overview
9.2.5 SONY Gamepad SWOT Analysis
9.2.6 SONY Recent Developments
9.3 Microsoft
9.3.1 Microsoft Gamepad Basic Information
9.3.2 Microsoft Gamepad Product Overview
9.3.3 Microsoft Gamepad Product Market Performance
9.3.4 Microsoft Business Overview
9.3.5 Microsoft Gamepad SWOT Analysis
9.3.6 Microsoft Recent Developments
9.4 Razer
9.4.1 Razer Gamepad Basic Information
9.4.2 Razer Gamepad Product Overview
9.4.3 Razer Gamepad Product Market Performance
9.4.4 Razer Business Overview
9.4.5 Razer Gamepad SWOT Analysis
9.4.6 Razer Recent Developments
9.5 Mad Catz
9.5.1 Mad Catz Gamepad Basic Information
9.5.2 Mad Catz Gamepad Product Overview
9.5.3 Mad Catz Gamepad Product Market Performance
9.5.4 Mad Catz Business Overview
9.5.5 Mad Catz Gamepad SWOT Analysis
9.5.6 Mad Catz Recent Developments
9.6 Thrustmaster
9.6.1 Thrustmaster Gamepad Basic Information
9.6.2 Thrustmaster Gamepad Product Overview
9.6.3 Thrustmaster Gamepad Product Market Performance
9.6.4 Thrustmaster Business Overview
9.6.5 Thrustmaster Recent Developments
9.7 BETOP Rumble
9.7.1 BETOP Rumble Gamepad Basic Information
9.7.2 BETOP Rumble Gamepad Product Overview
9.7.3 BETOP Rumble Gamepad Product Market Performance
9.7.4 BETOP Rumble Business Overview
9.7.5 BETOP Rumble Recent Developments
9.8 Speedlink
9.8.1 Speedlink Gamepad Basic Information
9.8.2 Speedlink Gamepad Product Overview
9.8.3 Speedlink Gamepad Product Market Performance
9.8.4 Speedlink Business Overview
9.8.5 Speedlink Recent Developments
9.9 Sabrent
9.9.1 Sabrent Gamepad Basic Information
9.9.2 Sabrent Gamepad Product Overview
9.9.3 Sabrent Gamepad Product Market Performance
9.9.4 Sabrent Business Overview
9.9.5 Sabrent Recent Developments
9.10 Samsung
9.10.1 Samsung Gamepad Basic Information
9.10.2 Samsung Gamepad Product Overview
9.10.3 Samsung Gamepad Product Market Performance
9.10.4 Samsung Business Overview
9.10.5 Samsung Recent Developments
10 Gamepad Market Forecast by Region
10.1 Global Gamepad Market Size Forecast
10.2 Global Gamepad Market Forecast by Region
10.2.1 North America Market Size Forecast by Country
10.2.2 Europe Gamepad Market Size Forecast by Country
10.2.3 Asia Pacific Gamepad Market Size Forecast by Region
10.2.4 South America Gamepad Market Size Forecast by Country
10.2.5 Middle East and Africa Forecasted Consumption of Gamepad by Country
11 Forecast Market by Type and by Application (2022-2028)
11.1 Global Gamepad Market Forecast by Type (2022-2028)
11.1.1 Global Forecasted Sales of Gamepad by Type (2022-2028)
11.1.2 Global Gamepad Market Size Forecast by Type (2022-2028)
11.1.3 Global Forecasted Price of Gamepad by Type (2022-2028)
11.2 Global Gamepad Market Forecast by Application (2022-2028)
11.2.1 Global Gamepad Sales (K Units) Forecast by Application
11.2.2 Global Gamepad Market Size (M USD) Forecast by Application (2022-2028)
12 Conclusion and Key Findings
Tables and Figures
LIST OF TABLES
Table 1. Introduction of the Type
Table 2. Introduction of the Application
Table 3. Market Size (M USD) Segment Executive Summary
Table 4. Gamepad Market Size (M USD) Comparison by Region (M USD)
Table 5. Global Gamepad Sales (K Units) by Manufacturers (2017-2022)
Table 6. Global Gamepad Sales Market Share by Manufacturers (2017-2022)
Table 7. Global Gamepad Revenue (M USD) by Manufacturers (2017-2022)
Table 8. Global Gamepad Revenue Share by Manufacturers (2017-2022)
Table 9. Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gamepad as of 2021)
Table 10. Global Market Gamepad Average Price (USD/Unit) of Key Manufacturers (2017-2022)
Table 11. Manufacturers Gamepad Sales Sites and Area Served
Table 12. Manufacturers Gamepad Product Type
Table 13. Global Gamepad Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 14. Mergers & Acquisitions, Expansion Plans
Table 15. Industry Chain Map of Gamepad
Table 16. Raw Materials
Table 17. Midstream Market Analysis
Table 18. Downstream Customer Analysis
Table 19. Key Development Trends
Table 20. Driving Factors
Table 21. Gamepad Market Challenges
Table 22. Market Restraints
Table 23. Global Gamepad Sales by Type (K Units)
Table 24. Global Gamepad Market Size by Type (M USD)
Table 25. Global Gamepad Sales (K Units) by Type (2017-2022)
Table 26. Global Gamepad Sales Market Share by Type (2017-2022)
Table 27. Global Gamepad Market Size (M USD) by Type (2017-2022)
Table 28. Global Gamepad Market Size Share by Type (2017-2022)
Table 29. Global Gamepad Price (USD/Unit) by Type (2017-2022)
Table 30. Global Gamepad Sales (K Units) by Application
Table 31. Global Gamepad Market Size by Application
Table 32. Global Gamepad Sales by Application (2017-2022) & (K Units)
Table 33. Global Gamepad Sales Market Share by Application (2017-2022)
Table 34. Global Gamepad Sales by Application (2017-2022) & (M USD)
Table 35. Global Gamepad Market Share by Application (2017-2022)
Table 36. Global Gamepad Sales Growth Rate by Application (2017-2022)
Table 37. Global Gamepad Sales by Region (2017-2022) & (K Units)
Table 38. Global Gamepad Sales Market Share by Region (2017-2022)
Table 39. North America Gamepad Sales by Country (2017-2022) & (K Units)
Table 40. Europe Gamepad Sales by Country (2017-2022) & (K Units)
Table 41. Asia Pacific Gamepad Sales by Region (2017-2022) & (K Units)
Table 42. South America Gamepad Sales by Country (2017-2022) & (K Units)
Table 43. Middle East and Africa Gamepad Sales by Region (2017-2022) & (K Units)
Table 44. Logitech Gamepad Basic Information
Table 45. Logitech Gamepad Product Overview
Table 46. Logitech Gamepad Sales (K Units), Market Size (M USD), Price (USD/Unit) and Gross Margin (2017-2022)
Table 47. Logitech Business Overview
Table 48. Logitech Gamepad SWOT Analysis
Table 49. Logitech Recent Developments
Table 50. SONY Gamepad Basic Information
Table 51. SONY Gamepad Product Overview
Table 52. SONY Gamepad Sales (K Units), Market Size (M USD), Price (USD/Unit) and Gross Margin (2017-2022)
Table 53. SONY Business Overview
Table 54. SONY Gamepad SWOT Analysis
Table 55. SONY Recent Developments
Table 56. Microsoft Gamepad Basic Information
Table 57. Microsoft Gamepad Product Overview
Table 58. Microsoft Gamepad Sales (K Units), Market Size (M USD), Price (USD/Unit) and Gross Margin (2017-2022)
Table 59. Microsoft Business Overview
Table 60. Microsoft Gamepad SWOT Analysis
Table 61. Microsoft Recent Developments
Table 62. Razer Gamepad Basic Information
Table 63. Razer Gamepad Product Overview
Table 64. Razer Gamepad Sales (K Units), Market Size (M USD), Price (USD/Unit) and Gross Margin (2017-2022)
Table 65. Razer Business Overview
Table 66. Razer Gamepad SWOT Analysis
Table 67. Razer Recent Developments
Table 68. Mad Catz Gamepad Basic Information
Table 69. Mad Catz Gamepad Product Overview
Table 70. Mad Catz Gamepad Sales (K Units), Market Size (M USD), Price (USD/Unit) and Gross Margin (2017-2022)
Table 71. Mad Catz Business Overview
Table 72. Mad Catz Gamepad SWOT Analysis
Table 73. Mad Catz Recent Developments
Table 74. Thrustmaster Gamepad Basic Information
Table 75. Thrustmaster Gamepad Product Overview
Table 76. Thrustmaster Gamepad Sales (K Units), Market Size (M USD), Price (USD/Unit) and Gross Margin (2017-2022)
Table 77. Thrustmaster Business Overview
Table 78. Thrustmaster Recent Developments
Table 79. BETOP Rumble Gamepad Basic Information
Table 80. BETOP Rumble Gamepad Product Overview
Table 81. BETOP Rumble Gamepad Sales (K Units), Market Size (M USD), Price (USD/Unit) and Gross Margin (2017-2022)
Table 82. BETOP Rumble Business Overview
Table 83. BETOP Rumble Recent Developments
Table 84. Speedlink Gamepad Basic Information
Table 85. Speedlink Gamepad Product Overview
Table 86. Speedlink Gamepad Sales (K Units), Market Size (M USD), Price (USD/Unit) and Gross Margin (2017-2022)
Table 87. Speedlink Business Overview
Table 88. Speedlink Recent Developments
Table 89. Sabrent Gamepad Basic Information
Table 90. Sabrent Gamepad Product Overview
Table 91. Sabrent Gamepad Sales (K Units), Market Size (M USD), Price (USD/Unit) and Gross Margin (2017-2022)
Table 92. Sabrent Business Overview
Table 93. Sabrent Recent Developments
Table 94. Samsung Gamepad Basic Information
Table 95. Samsung Gamepad Product Overview
Table 96. Samsung Gamepad Sales (K Units), Market Size (M USD), Price (USD/Unit) and Gross Margin (2017-2022)
Table 97. Samsung Business Overview
Table 98. Samsung Recent Developments
Table 99. Global Gamepad Sales Forecast by Region (K Units)
Table 100. Global Gamepad Market Size Forecast by Region (M USD)
Table 101. North America Gamepad Sales Forecast by Country (2022-2028) & (K Units)
Table 102. North America Gamepad Market Size Forecast by Country (2022-2028) & (M USD)
Table 103. Europe Gamepad Sales Forecast by Country (2022-2028) & (K Units)
Table 104. Europe Gamepad Market Size Forecast by Country (2022-2028) & (M USD)
Table 105. Asia Pacific Gamepad Sales Forecast by Region (2022-2028) & (K Units)
Table 106. Asia Pacific Gamepad Market Size Forecast by Region (2022-2028) & (M USD)
Table 107. South America Gamepad Sales Forecast by Country (2022-2028) & (K Units)
Table 108. South America Gamepad Market Size Forecast by Country (2022-2028) & (M USD)
Table 109. Middle East and Africa Gamepad Consumption Forecast by Country (2022-2028) & (Units)
Table 110. Middle East and Africa Gamepad Market Size Forecast by Country (2022-2028) & (M USD)
Table 111. Global Gamepad Sales Forecast by Type (2022-2028) & (K Units)
Table 112. Global Gamepad Market Size Forecast by Type (2022-2028) & (M USD)
Table 113. Global Gamepad Price Forecast by Type (2022-2028) & (USD/Unit)
Table 114. Global Gamepad Sales (K Units) Forecast by Application (2022-2028)
Table 115. Global Gamepad Market Size Forecast by Application (2022-2028) & (M USD)
LIST OF FIGURES
Figure 1. Product Picture of Gamepad
Figure 2. Data Triangulation
Figure 3. Key Caveats
Figure 4. Global Gamepad Market Size (M USD), 2017-2028
Figure 5. Global Gamepad Market Size (M USD) (2017-2028)
Figure 6. Global Gamepad Sales (K Units) & (2017-2028)
Figure 7. Evaluation Matrix of Segment Market Development Potential (Type)
Figure 8. Evaluation Matrix of Segment Market Development Potential (Application)
Figure 9. Evaluation Matrix of Regional Market Development Potential
Figure 10. Gamepad Market Size (M USD) by Country (M USD)
Figure 11. Gamepad Sales Share by Manufacturers in 2020
Figure 12. Global Gamepad Revenue Share by Manufacturers in 2020
Figure 13. Gamepad Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2017 VS 2021
Figure 14. Global Market Gamepad Average Price (USD/Unit) of Key Manufacturers in 2020
Figure 15. The Global 5 and 10 Largest Players: Market Share by Gamepad Revenue in 2021
Figure 16. Evaluation Matrix of Segment Market Development Potential (Type)
Figure 17. Global Gamepad Market Share by Type
Figure 18. Sales Market Share of Gamepad by Type (2017-2022)
Figure 19. Sales Market Share of Gamepad by Type in 2021
Figure 20. Market Size Share of Gamepad by Type (2017-2022)
Figure 21. Market Size Market Share of Gamepad by Type in 2020
Figure 22. Evaluation Matrix of Segment Market Development Potential (Application)
Figure 23. Global Gamepad Market Share by Application
Figure 24. Global Gamepad Sales Market Share by Application (2017-2022)
Figure 25. Global Gamepad Sales Market Share by Application in 2021
Figure 26. Global Gamepad Market Share by Application (2017-2022)
Figure 27. Global Gamepad Market Share by Application in 2020
Figure 28. Global Gamepad Sales Growth Rate by Application (2017-2022)
Figure 29. Global Gamepad Sales Market Share by Region (2017-2022)
Figure 30. North America Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 31. North America Gamepad Sales Market Share by Country in 2020
Figure 32. U.S. Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 33. Canada Gamepad Sales (K Units) and Growth Rate (2017-2022)
Figure 34. Mexico Gamepad Sales (Units) and Growth Rate (2017-2022)
Figure 35. Europe Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 36. Europe Gamepad Sales Market Share by Country in 2020
Figure 37. Germany Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 38. France Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 39. U.K. Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 40. Italy Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 41. Russia Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 42. Asia Pacific Gamepad Sales and Growth Rate (K Units)
Figure 43. Asia Pacific Gamepad Sales Market Share by Region in 2020
Figure 44. China Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 45. Japan Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 46. South Korea Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 47. India Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 48. Southeast Asia Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 49. South America Gamepad Sales and Growth Rate (K Units)
Figure 50. South America Gamepad Sales Market Share by Country in 2020
Figure 51. Brazil Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 52. Argentina Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 53. Columbia Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 54. Middle East and Africa Gamepad Sales and Growth Rate (K Units)
Figure 55. Middle East and Africa Gamepad Sales Market Share by Region in 2020
Figure 56. Saudi Arabia Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 57. UAE Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 58. Egypt Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 59. Nigeria Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 60. South Africa Gamepad Sales and Growth Rate (2017-2022) & (K Units)
Figure 61. Global Gamepad Sales Forecast by Volume (2017-2028) & (K Units)
Figure 62. Global Gamepad Market Size Forecast by Value (2017-2028) & (M USD)
Figure 63. Global Gamepad Sales Market Share Forecast by Type (2022-2028)
Figure 64. Global Gamepad Market Share Forecast by Type (2022-2028)
Figure 65. Global Gamepad Sales Forecast by Application (2022-2028)
Figure 66. Global Gamepad Market Share Forecast by Application (2022-2028)
Key Players
•Logitech
•SONY
•Microsoft
•Razer
•Mad Catz
•Thrustmaster
•BETOP Rumble
•Speedlink
•Sabrent
•Samsung
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